When planning and constructing we used lots of evaluation from our peers through audience research to help influence what we should do in our three products and how we can get them to appeal the most!
Audience research is very important to companies creating an image for a band, especially when the band or artist is starting up. The results show significance to us as they give a direction to where the audience think we should go even when we have our own ideas. What we collected was put into graphs and charts of results we collected, from this research it gave a conclusion of what may be best to do in planning our 3 products.
To the wider music industry this is very significant in trying to sell the artist and their products to the public as one of the key points is having a sell able usp! One of the main elements to creating these products and showing them to the public is to try and make money and a profit from them, to do this the artist does need to keep in mind what the audience want to see to be able to appeal to them and sell their image/product!
Audience feedback is used to market products as it gives the creative design people in charge of the commercials, information of what the public would like to see. It's taken into account and assessed to see if what the audience expect for the ancillary products are going to work with the image for the artist.
When we collected our audience research we did take into account what the audience said about what they would like to see in our music video containing the shots, the audience said that they DO like to see a more of a story based video with sketchy and random shots to make it interesting.
The consequences of ignoring your audience research are that you may not appeal to your target audience as well as you hoped and wouldn't generate a brand about your artist. It may also mean that the public may not be interested in the music video and may not be interested to watch it. However, there is the consequence of ignoring audience feedback that you will create more of a unique and known look about your artist. When we collected audience research and we asked passing comments to our peers in the room some of them did disagree with what we originally thought about ideas for our product. Our teacher gave us feedback on the digi-pack that we should use the photo of Ella with her hair in hearts, however me and Anna both really liked the other portrait (the one thats the cover) and overall decided that this fitted what we wanted to portray better. We did ignore the feedback given but really believed this would better brand our artists and be cohesive with the rest of our products.
Of the positive feedback, I did expect more people of our research to appreciate the light glares and marks on the disposables we had taken as some did turn out with different lighting and glares on them. It was surprising as we thought this would add uniqueness and a dreamy effect to our products and attract the audience to become interested- which they were, just not as much as I thought they would be!
Furthermore the fact that in our audience research after we made the digi-pack and the advert that our target audience of 10 people said their favourite part was the editing was really positive! I personally thought that the second favourite thing they'd find would be the images we used- but they weren't it was the colours (possibly of how we used colours ion our images as well). I didn't think that this was negative feedback but just thought that the audience appreciated the images more than the colours.
Of the negative feedback, we didn't get any major feedback which would really change our plans of what we wanted to do, a lot of it I mentioned above. It was disappointing that more people didn't like the light glares and marks on the disposables. I do agree in a way as it can often ruin the whole image if there is a bright red streak through the middle, but I think it juts added to the unique, dreamy, reality we wanted to create. Our song is a mix of indie pop and and dream pop with other genres and we both thought that things like light glares and disposable photos really empathised what genre the artist is and the image of the artist.
We may have had some weak elements like using the disposable camera photos and we could've used professional photos that we'd taken which were better quality, we were aware of this but felt as though it suited a vintage feel more than a really futuristic post modernism photo digi-pack.